B
THEMATIC
Bloodsuckers
Justin De Witt, Anthony Rubbo · 2011 · Complexity 2.3/5
Thematic
PLAYERS
2-4 players
DURATION
60 min
MECHANIC
Area Control
A vampire-themed strategy or bluffing game involving hidden roles or resource management (exact mechanics uncertain — flagging for review).
This game trains
Understanding
Planning
Attention Span
Memory
Emotional Regulation
Patience
Prioritising
Decision Making
Communication
Compromise
Gratification Delay
Cooperation
Reasoning
Risk Management
Comprehension